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AI Insights · Timothy · April 2024

Top 5 Space Games in Guatemala: Q1 2024 Performance

Discover the performance trends of the top 5 space games on a unified platform in Guatemala for Q1 2024, based on Sensor Tower data.

Top 5 Space Games in Guatemala: Q1 2024 Performance

In the first quarter of 2024, the top 5 space games in Guatemala showcased varying performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at how these games fared on a unified platform.

Find the Alien saw a fluctuating trend in weekly downloads, peaking at 7.8K in the week of January 22 before dipping to 2.9K in mid-February and then stabilizing around 4.5K by the end of March. The game's weekly active users steadily increased from 62.4K at the start of January to nearly 89K by the end of March, indicating growing user engagement.

Space Survivor experienced a varied download pattern, starting with 4.8K in early January, dropping to 1.6K the following week, and then recovering to a consistent level around 4.7K towards the end of the quarter. Weekly active users remained relatively stable, fluctuating between 141K and 159K throughout the quarter. Revenue for Space Survivor was minimal, with a brief spike to $26 in early March.

Falcon Squad showed a decrease in weekly downloads from 5.1K at the start of January to 1.8K by early March, but rebounded to 3.2K by the end of the quarter. Weekly revenue saw a general upward trend, peaking at $202 by early March. Active users fluctuated, starting at 18.8K in January, dipping to 11.4K in early March, and then increasing to 15K by the end of March.

Galaxy Attack: Shooting Game had weekly downloads that fluctuated, starting at 3.2K in early January, peaking at 4.6K in mid-March, and ending the quarter at 4.5K. Active users followed a similar trend, starting at 17.1K and increasing to 22.5K by the end of March. Revenue remained relatively low but saw a peak of $126 in the final week of March.

Solar Smash saw a steady increase in downloads, starting at 3K in early January and growing to 3.6K by late February, maintaining around 3.5K through March. Active users also showed a positive trend, rising from 16.4K at the beginning of January to 18K by the end of March. Revenue for Solar Smash was minimal, with a slight peak of $4 in early March.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024